What can i say? This is my Impulse Blog!
Screen shot from Galactic Civilizations 2: Dark Avatar Beta 2b, using 4096 x 2048 pixel resolution surface maps for earth, 2048 x 1024 pixel resolution cloud maps, 1024 x 512 pixel resolution maps for the moon, and updated background nebula graphics:



Comments (Page 3)
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on Jan 15, 2007
I tried to blend some pail green foliage with desert and ocean. I thought the dark rocky patch went with the desertness, but here's the texture (shrunk to 512x256).

on Jan 16, 2007
My take on Kora

on Jan 16, 2007
I tried to blend some pail green foliage with desert and ocean. I thought the dark rocky patch went with the desertness, but here's the texture (shrunk to 512x256).


I would say just get rid of that dark spot, otherwise it looks pretty good. The dark spot just doesn't really seem to 'belong' to me.

Kora looks pretty good.
on Jan 17, 2007
Reguarding Kora, the oceans are the red, and the land is the sick green and reddish combo. What do you think about redoing Kora's oceans in dark sick orange with a lot of black? Or do you like the pale red?

As for Kryseth, i think you're right, out with the oil feild, in with more sand.

(I guess i should start on the terrain color schemes. I've been putting it off b/c its such a PITA. Making the terrain maps, that's fun, that's creative. The .raw terrain schemes, that's just... ick. Having to open and close the game so many times, it just gets old quick, as i'm sure everyone that works on games knows. Oh well, off to work i go.)
on Jan 17, 2007
Alternate Iconia texture, a mechinized Iconia with piping and a mechanical look over the surface.

on Jan 17, 2007
*Yells into the wilderness* Hellllloooooo?? Anyone???? Kryo??????
on Jan 17, 2007
I think I prefer the tubeless Iconia myself
on Jan 18, 2007
And Kora? You prefer the red oceans over perhaps an orange/black ocean.
on Jan 18, 2007
Darker might look better, go ahead and give it a try.
on Jan 18, 2007
You better end up releasing this.
on Jan 18, 2007
You better end up releasing this.


I plan to release them shortly after the final release of Dark Avatar (february 14th as of now), to make sure they're fully compatible with any last minute changes. I don't forsee any issues, but one never knows.
on Jan 19, 2007
OK, i took one more stab at a mechanized Iconia. I removied the clouds for a better view. Yea? Nea?

on Jan 19, 2007
I think it's pretty sweet looking.   
on Jan 19, 2007
Ok, here's my second version of Kora. Darker, more of an orange-red hue. Again no clouds so you can see the texture better. Kryo, everyone, opinions? This one or the first?







P.S.
Kryo, out of curiosity, is there any way currently to designate a planet in CustomPlanets.xml as one of non-standard types of colonizable worlds (I.E. Toxic, or Aquatic.)?
on Jan 19, 2007
This mod goes on my list of things to get

Nice work!!

ps if you want a ginuea pig to try out your custom planets on a dual-core machine please let me know Email
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